# File: `CommandsDB.cpp` ## Classes _None detected_ ## Functions - `int32 WorldDatabase::SaveSpawnTemplate(int32 placement_id, const char* template_name)` - `bool WorldDatabase::RemoveSpawnTemplate(int32 template_id)` - `int32 WorldDatabase::CreateSpawnFromTemplateByID(Client* client, int32 template_id)` - `int32 WorldDatabase::CreateSpawnFromTemplateByName(Client* client, const char* template_name)` - `bool WorldDatabase::SaveZoneSafeCoords(int32 zone_id, float x, float y, float z, float heading)` - `bool WorldDatabase::SaveSignZoneToCoords(int32 spawn_id, float x, float y, float z, float heading)` ## Notable Comments - /* - */ - // find the spawn_location_id in the template we plan to duplicate - // insert a new spawn_location_name record - // get all spawn_location_entries that match the templates spawn_location_id value and insert as new - // get all spawn_location_placements that match the templates spawn_location_id value and insert as new - // Note: /spawn templates within current zone_id only, because of spawn_id issues (cannot template an Antonic spawn in Commonlands) - // find the spawn_location_id in the template we plan to duplicate - // insert a new spawn_location_name record - // get all spawn_location_entries that match the templates spawn_location_id value and insert as new