From c029874469f8878dbc352800b8e6d6654621f90b Mon Sep 17 00:00:00 2001 From: Emagi Date: Fri, 10 Jan 2025 19:13:03 -0500 Subject: [PATCH] assure the spell is friendly when applying only to group members --- source/WorldServer/SpellProcess.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/WorldServer/SpellProcess.cpp b/source/WorldServer/SpellProcess.cpp index af8dfea..3da35ba 100644 --- a/source/WorldServer/SpellProcess.cpp +++ b/source/WorldServer/SpellProcess.cpp @@ -2600,7 +2600,7 @@ bool SpellProcess::GetPlayerGroupTargets(Player* target, Spawn* caster, LuaSpell void SpellProcess::GetSpellTargetsTrueAOE(LuaSpell* luaspell) { if (luaspell && luaspell->caster && luaspell->spell && luaspell->spell->GetSpellData()->max_aoe_targets > 0) { - if(luaspell->caster->IsPlayer() && luaspell->spell->GetSpellData()->affect_only_group_members) { + if(luaspell->caster->IsPlayer() && luaspell->spell->GetSpellData()->friendly_spell && luaspell->spell->GetSpellData()->affect_only_group_members) { GetPlayerGroupTargets((Player*)luaspell->caster, luaspell->caster, luaspell); } else {