diff --git a/source/WorldServer/Spawn.cpp b/source/WorldServer/Spawn.cpp index 5c2a0ad..1e4672f 100644 --- a/source/WorldServer/Spawn.cpp +++ b/source/WorldServer/Spawn.cpp @@ -3945,7 +3945,7 @@ void Spawn::CheckEncounterState(Entity* victim, bool test_auto_lock) { } world.GetGroupManager()->ReleaseGroupLock(__FUNCTION__, __LINE__); } - else if (attacker->GetInfoStruct()->get_group_solo_autolock()) { + else if (attacker->GetInfoStruct()->get_group_solo_autolock()|| attacker->GetInfoStruct()->get_group_autolock()) { matchedAutoLock = true; if (((NPC*)victim)->Brain()) { ((NPC*)victim)->Brain()->AddHate(attacker, 0);