= $char->username ?>
Class: = match ($char->charclass) {
1 => env('class_1_name'),
2 => env('class_2_name'),
3 => env('class_3_name')
}; ?>
Level: = $char->level ?>
Experience: = number_format($char->experience) ?>
expbonus !== 0): ?> (= $char->expbonus > 0 ? '+' : '' ?>) = $char->expbonus ?>%)
Next Level: level < 99) { echo number_format($level[$char->charclass."_exp"]); } else { ?> None
Gold: = number_format($char->gold) ?>
goldbonus !== 0): ?> (= $char->goldbonus > 0 ? '+' : '' ?>) = $char->goldbonus ?>%)
Hit Points: = number_format($char->currenthp) ?> / = number_format($char->maxhp) ?>
Magic Points: = number_format($char->currentmp) ?> / = number_format($char->maxmp) ?>
Travel Points: = number_format($char->currenttp) ?> / = number_format($char->maxtp) ?>
Strength: = number_format($char->strength) ?>
Dexterity: = number_format($char->dexterity) ?>
Attack Power: = number_format($char->attackpower) ?>
Defense Power: = number_format($char->defensepower) ?>
= $char->weaponname ?>
= $char->armorname ?>
= $char->shieldname ?>
Slot 1: = $char->slot1name ?>
Slot 2: = $char->slot2name ?>
Slot 3: = $char->slot3name ?>
= $magic_list ?>