Character
username ?>

Class: charclass) { 1 => env('class_1_name'), 2 => env('class_2_name'), 3 => env('class_3_name') }; ?>

Level: level ?>
Experience: experience) ?> expbonus !== 0): ?> (expbonus > 0 ? '+' : '' ?>) expbonus ?>%)
Next Level: level < 99) { echo number_format($level[$char->charclass."_exp"]); } else { ?> None
Gold: gold) ?> goldbonus !== 0): ?> (goldbonus > 0 ? '+' : '' ?>) goldbonus ?>%)
Hit Points: currenthp) ?> / maxhp) ?>
Magic Points: currentmp) ?> / maxmp) ?>
Travel Points: currenttp) ?> / maxtp) ?>

Strength: strength) ?>
Dexterity: dexterity) ?>
Attack Power: attackpower) ?>
Defense Power: defensepower) ?>

Inventory
Weapon weaponname ?>
Armor armorname ?>
Shield shieldname ?>
Slot 1: slot1name ?>
Slot 2: slot2name ?>
Slot 3: slot3name ?>
Spells