Compass
{if user.Currently == "In Town" and town != nil} In {town.Name} {else} {user.Currently} {/if}
{user.X}{if user.X < 0}W{else}E{/if}, {user.Y}{if user.Y < 0}S{else}N{/if}
{if user.Currently != "Fighting"}
{csrf}
{else} Can't run! {/if}
Town Maps
{if #_towns > 0} {for t in _towns} {if user.HasTownMap(t.ID)} {if town != nil and t.Name == town.Name} {t.Name} (here) {else} {if user.TP < t.TPCost} {t.Name} {else} {t.Name} {/if} {/if} {/if} {/for} {else} No town maps {/if}
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