// Copyright (C) 2007-2025 EQ2EMulator // Licensed under GPL v3 #ifndef PACKET_DUMP_H #define PACKET_DUMP_H #include using namespace std; #include "../common/types.h" #include "EQPacket.h" class ServerPacket; void DumpPacketAscii(const uchar* buf, int32 size, int32 cols=16, int32 skip=0); void DumpPacketHex(const uchar* buf, int32 size, int32 cols=16, int32 skip=0); void DumpPacketBin(const void* data, int32 len); void DumpPacket(const uchar* buf, int32 size); void DumpPacket(const ServerPacket* pack, bool iShowInfo = false); void DumpPacketBin(const ServerPacket* pack); void DumpPacketBin(int32 data); void DumpPacketBin(int16 data); void DumpPacketBin(int8 data); #endif