// Copyright (C) 2007-2025 EQ2EMulator // Licensed under GPL v3 #ifndef PACKET_FUNCTIONS_H #define PACKET_FUNCTIONS_H #include "types.h" #include "EQPacket.h" int32 roll(int32 in, int8 bits); int64 roll(int64 in, int8 bits); int32 rorl(int32 in, int8 bits); int64 rorl(int64 in, int8 bits); void EncryptProfilePacket(EQApplicationPacket* app); void EncryptProfilePacket(uchar* pBuffer, int32 size); #define EncryptSpawnPacket EncryptZoneSpawnPacket //void EncryptSpawnPacket(EQApplicationPacket* app); //void EncryptSpawnPacket(uchar* pBuffer, int32 size); void EncryptZoneSpawnPacket(EQApplicationPacket* app); void EncryptZoneSpawnPacket(uchar* pBuffer, int32 size); int DeflatePacket(unsigned char* in_data, int in_length, unsigned char* out_data, int max_out_length); uint32 InflatePacket(uchar* indata, uint32 indatalen, uchar* outdata, uint32 outdatalen, bool iQuiet = false); uint32 GenerateCRC(int32 b, int32 bufsize, uchar *buf); uint32 GenerateCRCRecipe(uint32 b, void* buf, uint32 bufsize); #endif