// Copyright (C) 2007-2025 EQ2EMulator // Licensed under GPL v3 #ifndef _CRYPTO_H #define _CRYPTO_H #include #include #include "RC4.h" #include "../common/types.h" using namespace std; class Crypto { public: ~Crypto(){ safe_delete(client); safe_delete(server); } Crypto() { rc4_key = 0; encrypted = false; client = 0; server = 0; }; static int64 RSADecrypt(uchar* text, int16 size); void RC4Encrypt(uchar* text, int32 size); void RC4Decrypt(uchar* text, int32 size); int64 getRC4Key() { return rc4_key; } void setRC4Key(int64 key) { rc4_key = key; if(key > 0){ encrypted = true; client = new RC4(~key); server = new RC4(key); uchar temp[20]; client->Cypher(temp, 20); server->Cypher(temp, 20); } else{ encrypted = false; safe_delete(client); safe_delete(server); } } bool isEncrypted(){ return encrypted; } void setEncrypted(bool in_val){ encrypted = in_val; } private: RC4* server; RC4* client; bool encrypted; int64 rc4_key; mutex MCrypto; }; #endif