### Function: ClearRunback(NPC)

**Description:** Stops the NPC from trying to return to its “runback” point (the spot it was originally at or a designated safe point). Often used when you want to stop an NPC from automatically fleeing back or resetting.

**Parameters:**

`NPC`: Spawn – The NPC to clear runback for.

**Returns:** None.

**Example:**

```lua
-- Example usage (prevent an NPC from running back to spawn point after combat)
ClearRunback(NPC)
```