<EQ2Emulator>
<Comment Text="The Emu will get the latest version of the struct that is LESS than or equal to the client's version number.
This allows multiple struct version to coexist on the same server.  Elements that arent used in the source code are set
to zero and treated like placeholders." /> 
<Struct Name="LS_CreateCharacterReply" Version="1.0" ClientVersion="1">
<Data ElementName="account_id" Type="int32" Size="1" />
<Data ElementName="response" Type="int8" Size="1" />
<Data ElementName="name" Type="EQ2_16Bit_String" />
</Struct>
</EQ2Emulator>
