/* @PvE */ DROP TABLE IF EXISTS pve; CREATE TABLE pve ( `id` INTEGER PRIMARY KEY AUTOINCREMENT, `char_id` INTEGER NOT NULL, `char_hp` INTEGER NOT NULL, `char_m_hp` INTEGER NOT NULL, `char_mp` INTEGER NOT NULL, `char_m_mp` INTEGER NOT NULL, `char_pow` INTEGER NOT NULL, -- Power `char_acc` INTEGER NOT NULL, -- Accuracy `char_pen` INTEGER NOT NULL, -- Penetration `char_foc` INTEGER NOT NULL, -- Focus `char_tou` INTEGER NOT NULL, -- Toughness `char_arm` INTEGER NOT NULL, -- Armor `char_res` INTEGER NOT NULL, -- Resist `char_pre` INTEGER NOT NULL, -- Precision `char_fer` INTEGER NOT NULL, -- Ferocity `mob_id` INTEGER NOT NULL, `mob_level` INTEGER NOT NULL, `mob_rank` INTEGER NOT NULL, `mob_hp` INTEGER NOT NULL, `mob_m_hp` INTEGER NOT NULL, `mob_mp` INTEGER NOT NULL, `mob_m_mp` INTEGER NOT NULL, `mob_pow` INTEGER NOT NULL, -- Power `mob_acc` INTEGER NOT NULL, -- Accuracy `mob_pen` INTEGER NOT NULL, -- Penetration `mob_foc` INTEGER NOT NULL, -- Focus `mob_tou` INTEGER NOT NULL, -- Toughness `mob_arm` INTEGER NOT NULL, -- Armor `mob_res` INTEGER NOT NULL, -- Resist `mob_pre` INTEGER NOT NULL, -- Precision `mob_fer` INTEGER NOT NULL, -- Ferocity `first_turn` INTEGER NOT NULL, `turn` INTEGER NOT NULL default 1, `winner` INTEGER NOT NULL default 0, `can_flee` INTEGER NOT NULL default 1, `escaped` INTEGER NOT NULL default 0, `created` DATETIME DEFAULT CURRENT_TIMESTAMP, `updated` DATETIME DEFAULT CURRENT_TIMESTAMP ); CREATE INDEX idx_pve_char_id ON pve (`char_id`); DROP TABLE IF EXISTS pve_logs; CREATE TABLE pve_logs ( `id` INTEGER PRIMARY KEY AUTOINCREMENT, `fight_id` INTEGER NOT NULL, `info` TEXT NOT NULL ); CREATE INDEX idx_pve_logs_fight_id ON pve_logs (`fight_id`); /* @PvP */ DROP TABLE IF EXISTS pvp; CREATE TABLE pvp ( `id` INTEGER PRIMARY KEY AUTOINCREMENT, `char1_id` INTEGER NOT NULL, `char1_hp` INTEGER NOT NULL, `char1_max_hp` INTEGER NOT NULL, `char1_mp` INTEGER NOT NULL, `char1_max_mp` INTEGER NOT NULL, `char1_pow` INTEGER NOT NULL, -- Power `char1_acc` INTEGER NOT NULL, -- Accuracy `char1_pen` INTEGER NOT NULL, -- Penetration `char1_foc` INTEGER NOT NULL, -- Focus `char1_tou` INTEGER NOT NULL, -- Toughness `char1_arm` INTEGER NOT NULL, -- Armor `char1_res` INTEGER NOT NULL, -- Resist `char1_pre` INTEGER NOT NULL, -- Precision `char1_fer` INTEGER NOT NULL, -- Ferocity `char2_id` INTEGER NOT NULL, `char2_hp` INTEGER NOT NULL, `char2_m_hp` INTEGER NOT NULL, `char2_mp` INTEGER NOT NULL, `char2_m_mp` INTEGER NOT NULL, `char2_pow` INTEGER NOT NULL, -- Power `char2_acc` INTEGER NOT NULL, -- Accuracy `char2_pen` INTEGER NOT NULL, -- Penetration `char2_foc` INTEGER NOT NULL, -- Focus `char2_tou` INTEGER NOT NULL, -- Toughness `char2_arm` INTEGER NOT NULL, -- Armor `char2_res` INTEGER NOT NULL, -- Resist `char2_pre` INTEGER NOT NULL, -- Precision `char2_fer` INTEGER NOT NULL, -- Ferocity `first_turn` INTEGER NOT NULL, `turn` INTEGER NOT NULL default 1, `winner` INTEGER NOT NULL default 0, `created` DATETIME DEFAULT CURRENT_TIMESTAMP, `updated` DATETIME DEFAULT CURRENT_TIMESTAMP ); CREATE INDEX idx_pvp_char1_id ON pvp (`char1_id`); CREATE INDEX idx_pvp_char2_id ON pvp (`char2_id`); CREATE TABLE pvp_logs ( `id` INTEGER PRIMARY KEY AUTOINCREMENT, `fight_id` INTEGER NOT NULL, `info` TEXT NOT NULL ); CREATE INDEX idx_pvp_logs_fight_id ON pvp_logs (`fight_id`);